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04:24:14
Sonic Unleashed (HD) playthrough ~Longplay~
This is a playthrough of Sonic Unleashed for the Xbox 360. (timestamps below) Thought I'd put this up as a longplay too given the Unleashed Wii one's became so popular. In this playthrough I've inserted runs of the action stages played on a completed save file with both Sonic and the Werehog's stats maxed out. This is in the interest of keeping the pace up. After having replayed both this year, I have to say I much prefer Unwiished to UnHDshed. The latter may have better production value, but it's bogged down by unnecessary filler like having to collect medals to unlock levels and visiting hub worlds. For me Sonic Unleashed is a case of missed potential... or maybe ruined potential? The story hits the perfect tone for Sonic, the presentation is nice (bar the unacceptable performance issues) and the day levels have a great sense of speed, but the Werehog is a horrible idea from conception. It, and the other flaws, far overshadow the positives the game has to offer. 0:00:30 Opening Cutscene 0:14:09 Windmill Isle Day 0:19:48 Windmill Isle Night 0:27:06 Tornado Defense 1 0:35:50 Savannah Citadel Night 0:50:30 Savannah Citadel Day 0:53:26 Mazuri Boss - Day - Egg Beetle 1:00:10 Cool Edge Day 1:07:01 Rooftop Run Night 1:22:16 Dragon Road Night 1:26:06 Chun-nan Boss - Night - Dark Gaia Phoenix 1:37:45 Rooftop Run Day 1:43:51 Dragon Road Day 1:49:52 Spagonia Boss - Day - Egg Devil Ray 1:53:53 Cool Edge Night 2:06:51 Holoska Boss - Night - Dark Moray 2:16:50 Skyscraper Scamper Night 2:27:21 Arid Sands Day 2:33:16 Skyscraper Scamper Day 2:37:30 Arid Sands Night 2:45:20 Shamar Boss - Night - Dark Guardian 2:51:43 Jungle Joyride Night 2:58:58 Jungle Joyride Day 3:05:20 Adabat Boss - Day - Egg Lancer 3:15:44 Tornado Defense 2 3:22:40 Eggmanland 3:44:23 Eggmanland Boss - Night - Egg Dragoon 3:48:34 Dark Gaia Intro 3:51:25 Eggmanland Boss - Day - Dark Gaia 3:59:48 Perfect Dark Gaia Intro 4:02:28 Final Boss - Perfect Dark Gaia 4:12:09 Credits --- Commentary channel: https://www.youtube.com/user/FlameHisWorld
0 0   45   2019-09-23   Mi Canal   0
04:16:54
Nintendo DS Longplay [022] Castlevania: Order of Ecclesia
http://www.longplays.org Played by: Tsunao I would've totally cropped the top screen, since there's nothing going on up there, but I have to comply by the rules. LOL More like Metroidvania. Said to be the toughest Metroidvania game out there, and I agree (Circle of the Moon has to be the 2nd hardest). Don't get me started on a clean Hard Mode (Althier Hard Mode Level 1 isn't fun). Unlike the other Metroidvania games, this one uses a "stage" format progress, so it is quite linear (others had you figuring out where to go). Starting with the basic info: this is a 100% Map Rate playthrough on Normal difficulty. This includes the Best Ending and clearing the hellish optional areas: Training Hall (one big obstacle course) and Large Caverns (a gauntlet with tough enemies). I do uncover MOST of the hidden chests (I missed the one at Ecclesia. It requires the Volaticus Glyph. It is in a corner.). I also get the boss medals from every boss (it requires not taking any damage. Easier said than done). Technically, I do get Batman's Medal, though I don't show it in the video (load file after game completion. Chest will appear at the final save point) Some things I don't do: villager requests (insanely low drop rate for fetch missions), getting Glyphs that drop, especially Melio variants (once again, insanely low drop rate. =_=), and getting other items that require a special condition (Justice Ring in Monastery and Fortune Ring in Mystery Manor comes to mind. Strength Ring is an exception, since it doesn't require something hard: defeating the Tin Man. Macir Glyph Union FTW). Gameplay stuff: I will be jumping and backdashing A LOT! Jumping is to avoid attack "recovery" and going up slopes, and this isn't even a speedrun. Backdashing is to stop Glyph Union animations (noticable for element-weapon Unions) and attack "recovery". For the last few bosses at Batman's Castle, I had to go cheap, especially Eligor. It takes friggin' forever to beat Eligor (and hard to get the medal), so I opted for some Redire+Magnes and Laser Sword+Dominus Agony shenanigans. Dunno if using a Death Ring is cheap, but since I am getting the medals, why not? I also got sloppy as soon as I got Redire (I find it quicker to get around). It is noticable at the Mechanical Tower. Oh, and Nitesco FTW Basic story in a nutshell: Girl loses memories, girl chases a guy, girl fights a guy.
0 0   34   2019-09-23   Mi Canal   0
04:57:08
Resident Evil : Code Veronica X HD Remaster Walkthrough Longplay Gameplay No Commentary
SHN Rating for Resident Evil : Code Veronica X ★★★★★ Resident Evil The Official Timeline Part #9! ased On ResidentEvil.net "Resident Evil Recollections" The real Capcom confirmed Timeline ! After narrowly survivng the horrific onslaught in Raccoon City, Claire Redfield now seeks clues in search of her missing brother, Chris. Flesh-eating Zombies, horrific beasts and even stranger mutations haunt her every move. Just how far does this twisted conspiracy extend? What is Umbrella really up to? And who is behind the bio-tech terror? To her horror, she discovers Umbrellas insidious activities are not isolated to the remote, mid-western city. No. Something much larger is going on here Played on : PS3 HD remaster @ 720p Difficulty: Normal Developer: Capcom Released: February 3, 2000 (Initial Release) ▬▬▬▬▬▬▬▬ஜ Survival Horror Network ஜ▬▬▬▬▬▬▬▬ ► Become a SHN Patron! https://www.patreon.com/SHNHorror ► Add me on Google+: https://plus.google.com/+SHNSurvivalHorrorNetwork/posts ► Intro Song Remixed by DJ CRYPT3X on Youtube ! ►Check out this Awesome Channel a dear Friend of Mine : https://www.youtube.com/channel/UCGiZgTgeBQaGO1QQZjmg-Bg ► Thumbnail Font Created by PETER JONCA on http://www.deviantart.com/ ► SHN on Facebook: http://on.fb.me/1QhVPZb ►SHN on Steam: SurvivalHorrorNetwork ► HORROR GENRE WILL NEVER DIE! ▬▬▬▬▬▬▬▬ஜ Thanks for Watching! ஜ▬▬▬▬▬▬▬▬
0 0   42   2019-09-23   Mi Canal   0
02:43:58
Star Fox 64 - Complete 100% Walkthrough - All Routes, All Medals (Longplay)
This is a complete 100% walkthrough (longplay) of Star Fox 64 for the Nintendo 64 in full 1080p HD. The entire game is shown in this one single video. I play through the game three times and go through all three routes, all fifteen levels, and obtain every single medal in the game. The three routes include the Easy Route (Blue Route), the Medium Route (Yellow Route), and the Hard Route (Red Route). To get all the medals, you must shoot down the required amount of enemies that the level you are playing demands and all of your teammates must survive. If just one teammate goes down, you lose the medal for the level you are currently playing and for the next level as well. Obtaining all the medals will unlock the expert mode for the game. Now in some levels you will see that I don’t get the medal but remember, this this game has multiple routes so therefore it is impossible to see every level in the game in just one playthrough. Therefore, it is required that you play the game three times in order to play through every level and obtain every medal, get 100%, and unlock Expert mode. This also means I will be playing some levels more than once so if I do not get the medal in a certain level, I will get it on the next run of that level. There will be three levels that I will play through twice and one level that I will play through three times, however there may be some differences between the runs on those same levels. And if you do not want to deal with the repetitiveness of the video there will be annotations to skip repeated levels. This is not a speedrun or a score-run. This is just a regular playthrough that showcases the game and how to obtain the medals. The playthroughs of the medium and hard routes are raw and unedited. However, the easy route is edited and contains two splices throughout. Since this video is an entire game in a single video, there are time-stamps below so you can skip to a specific route or level. The scores required to obtain the medal are also listed next the all the levels. Most levels have two timestamps, the first timestamp is the intro cutscene, and the second timestamp jumps straight to the gameplay. Easy Route (Blue): Intro – 0:00 Prologue – 2:17 Level Select – 3:30 1) Corneria (150) – 3:44 or 5:02 2) Meteo (200) – 9:06 or 9:53 3) Fortuna (50) – 17:01 or 17:26 4) Sector X (150) – 21:32 or 22:02 5) Titania (150) – 27:42 or 28:20 6) Bolse (150) – 34:31 or 34:59 7) Venom 1 (200) – 38:56 Credits – 45:53 Ranking – 51:20 Medium Route (Yellow): Intro – 52:34 Prologue – 54:50 Level Select – 56:03 1) Corneria (150) – 56:16 or 57:35 2) Meteo (200) – 1:01:40 or 1:02:28 3) Katina (150) – 1:08:36 or 1:09:03 4) Solar (100) – 1:15:44 or 1:16:26 5) Macbeth (150) – 1:20:47 or 1:21:15 6) Bolse (150) – 1:27:20 or 1:27:49 7) Venom 1 (200) – 1:31:48 Credits – 1:38:41 Ranking – 1:44:09 Hard Route (Red): Intro – 1:45:03 Prologue – 1:47:21 Level Select – 1:48:32 1) Corneria (150) – 1:48:48 or 1:50:07 2) Sector Y (150) – 1:54:52 or 1:55:30 3) Aquas (150) – 2:01:17 or 2:02:04 4) Zoness (250) – 2:09:49 or 2:10:13 5) Sector Z (100) – 2:16:43 or 2:17:29 6) Area 6 (300) – 2:23:05 or 2:23:43 7) Venom 2 (200) – 2:30:22 Credits – 2:37:12 Ranking – 2:42:40 Check out my other longplays: Wave Race 64 - https://www.youtube.com/watch?v=hh-MsyE5PZY Mario Kart 64 - https://www.youtube.com/watch?v=acuR_mxectk Mario Party 8 - https://www.youtube.com/watch?v=WoNJ50p23LI&t= Spyro the Dragon - https://www.youtube.com/watch?v=lrVKjNR0-SE Pikmin - https://www.youtube.com/watch?v=ZBCwwFZOQgc&t= Follow me on Twitter: https://twitter.com/BlackAir09
0 0   39   2019-09-23   Mi Canal   0

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